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Index ¶
Constants ¶
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const SystemAlive = "moblie.SystemAlive"
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const SystemBackground = "moblie.SystemBackground"
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const SystemForeground = "moblie.SystemForeground"
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const SystemFrame = "moblie.SystemFrame"
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const SystemSize = "moblie.SystemSize"
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const SystemTouch = "moblie.SystemTouch"
Variables ¶
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Functions ¶
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Types ¶
type AliveEvent ¶
type BackgroundEvent ¶
type BackgroundEvent struct {
}
type ForegroundEvent ¶
type Moblie ¶
type Moblie struct {
core.Dispatcher // Embedded event dispatcher
WidthPx, HeightPx int
// contains filtered or unexported fields
}
type TouchEvent ¶
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